197 research outputs found
Chinese and North American Culture: a New Perspective in Linguistics Studies
We explored the two cultures in the two countries. There has been discussed on Chinese culture and North American culture. Chinese language, ceramics, architecture, music, dance, literature, martial arts, cuisine, visual arts, philosophy, business etiquette, religion, politics, and history have global influence, while its traditions and festivals are also celebrated, instilled, and practiced by people around the world. The culture of North America refers to the arts and other manifestations of human activities and achievements from the continent of North America. The American way of life or simply the American way is the unique lifestyle of the people of the United States of America. It refers to a nationalist ethos that adheres to the principle of life, liberty and the pursuit of happiness
Stereo Matching in Time: 100+ FPS Video Stereo Matching for Extended Reality
Real-time Stereo Matching is a cornerstone algorithm for many Extended
Reality (XR) applications, such as indoor 3D understanding, video pass-through,
and mixed-reality games. Despite significant advancements in deep stereo
methods, achieving real-time depth inference with high accuracy on a low-power
device remains a major challenge. One of the major difficulties is the lack of
high-quality indoor video stereo training datasets captured by head-mounted
VR/AR glasses. To address this issue, we introduce a novel video stereo
synthetic dataset that comprises photorealistic renderings of various indoor
scenes and realistic camera motion captured by a 6-DoF moving VR/AR
head-mounted display (HMD). This facilitates the evaluation of existing
approaches and promotes further research on indoor augmented reality scenarios.
Our newly proposed dataset enables us to develop a novel framework for
continuous video-rate stereo matching.
As another contribution, our dataset enables us to proposed a new video-based
stereo matching approach tailored for XR applications, which achieves real-time
inference at an impressive 134fps on a standard desktop computer, or 30fps on a
battery-powered HMD. Our key insight is that disparity and contextual
information are highly correlated and redundant between consecutive stereo
frames. By unrolling an iterative cost aggregation in time (i.e. in the
temporal dimension), we are able to distribute and reuse the aggregated
features over time. This approach leads to a substantial reduction in
computation without sacrificing accuracy. We conducted extensive evaluations
and comparisons and demonstrated that our method achieves superior performance
compared to the current state-of-the-art, making it a strong contender for
real-time stereo matching in VR/AR applications
Estimation and inference for high-dimensional nonparametric additive instrumental-variables regression
The method of instrumental variables provides a fundamental and practical
tool for causal inference in many empirical studies where unmeasured
confounding between the treatments and the outcome is present. Modern data such
as the genetical genomics data from these studies are often high-dimensional.
The high-dimensional linear instrumental-variables regression has been
considered in the literature due to its simplicity albeit a true nonlinear
relationship may exist. We propose a more data-driven approach by considering
the nonparametric additive models between the instruments and the treatments
while keeping a linear model between the treatments and the outcome so that the
coefficients therein can directly bear causal interpretation. We provide a
two-stage framework for estimation and inference under this more general setup.
The group lasso regularization is first employed to select optimal instruments
from the high-dimensional additive models, and the outcome variable is then
regressed on the fitted values from the additive models to identify and
estimate important treatment effects. We provide non-asymptotic analysis of the
estimation error of the proposed estimator. A debiasing procedure is further
employed to yield valid inference. Extensive numerical experiments show that
our method can rival or outperform existing approaches in the literature. We
finally analyze the mouse obesity data and discuss new findings from our
method.Comment: Submitted versio
ALens: An Adaptive Domain-Oriented Abstract Writing Training Tool for Novice Researchers
The significance of novice researchers acquiring proficiency in writing
abstracts has been extensively documented in the field of higher education,
where they often encounter challenges in this process. Traditionally, students
have been advised to enroll in writing training courses as a means to develop
their abstract writing skills. Nevertheless, this approach frequently falls
short in providing students with personalized and adaptable feedback on their
abstract writing. To address this gap, we initially conducted a formative study
to ascertain the user requirements for an abstract writing training tool.
Subsequently, we proposed a domain-specific abstract writing training tool
called ALens, which employs rhetorical structure parsing to identify key
concepts, evaluates abstract drafts based on linguistic features, and employs
visualization techniques to analyze the writing patterns of exemplary
abstracts. A comparative user study involving an alternative abstract writing
training tool has been conducted to demonstrate the efficacy of our approach.Comment: Accepted by HHME/CHCI 202
On the global convergence of randomized coordinate gradient descent for non-convex optimization
In this work, we analyze the global convergence property of coordinate
gradient descent with random choice of coordinates and stepsizes for non-convex
optimization problems. Under generic assumptions, we prove that the algorithm
iterate will almost surely escape strict saddle points of the objective
function. As a result, the algorithm is guaranteed to converge to local minima
if all saddle points are strict. Our proof is based on viewing coordinate
descent algorithm as a nonlinear random dynamical system and a quantitative
finite block analysis of its linearization around saddle points
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